tech + marketing + social media
The “Social Media Exchange” Empire Avenue has been getting a lot of buzz. While I heard about the site last year, people like Jeremiah Owyang, Peter Kim, Scott Monty, Robert Scoble, Caleb Storkey and David Armano have written very interesting thoughts in the past week or so, and the community seems to be thriving like never before.
I was going to write a few fun Empire Avenue predictions (e.g. A “Buy” button that’s like the Facebook “like” button), but instead I decided to ask CEO Duleepa Wijayawardhana (aka Dups) a few questions about the past, present and future of his company. I think you’ll find his answers, including a hint about Foursquare as the next network to be integrated, very interesting!
Follow @dups and make sure to add some “DUPS” and “ESTEBAN” shares to your social portfolio.
1. What do you think about Seth Priebatsch’s prediction about the next decade being the decade of games and the “Game Layer?”
To be honest, I happen to believe that most of what we do in real life reflects the human mind’s love affair with what we call games. In fact, in most cases a game takes aspects of what we do in life, things we can understand, and place finite scores, missions, obstacles and rewards into it and then allow us to “play” it.
What I will agree with is the notion that this decade will be the decade that the mainstream understands the use of games and gaming layers in more than just building crops and shooting enemies. I do believe we are seeing the start of a generation that has grown up with computer games and can see that games can actually teach us about Real Life and, indeed, ourselves and how we affect our environment. It’struly an exciting time in my opinion.
2. There have been a few applications/sites that simulate investing in people, websites and organizations. What do you think is the one thing that positions Empire Avenue for success?
We studied almost every single one of them :). What we realized almost immediately is that stock market sites are based on current stock market models, which, I hate to say, are complex and almost incomprehensible beasts. With Empire Avenue, we actually went backward in time to a simpler market system. We have a system of “Market Makers,” who are algorithmic”people” who analyse your content and engagement, and create share prices every night. People add to or subtract from that share price by buying and selling. In effect we have created a very simple BUY/SELL/Earnings system which is not at all a real stock market — something that has many more Bids and Asks and so on. We admit, it does take a little while to “get it,” but if you start with Buy and Sell and watch your money grow, the game mechanics should lead you in the right direction. We also have a long way to make the whole thing simpler and easier. The one thing that puts us ahead, in my mind, is our team and our community. The team is dedicated, the community equally so, and they have helped us move the site to what it has become.
Burt Herman is a co-founder of real-time curation service Storify. I first heard about Storify on this Scobleizer post, and I’ve tested it for Samsung USA at SXSW and for myself at M2C (you can see an embeded example at the bottom of this post). I met with Burt at the Samsung Blogger Lounge at SXSWi and he was kind enough to answer my questions. You can follow Burt @burtherman
1. What’s the story of Storify?
Storify is founded by Burt Herman, a former Associated Press bureau chief and correspondent, and Xavier Damman, a Belgian engineer who was publisher of a crowdsourced student magazine. Both share a passion for media and technology, and about how to reinvent online publishing to embrace the social Web. They met early last year and joined together to launch Storify in private beta in September 2010. Storify is about enabling storytellers to find the best of social media to tell elegant stories that resonate and enlighten. We want to empower storytellers with simple tools that help them find the media that matters amid the flood of media.
2. Journalists have always been storytellers but they haven’t always been “curators” of social content. What does social curation mean for the future of journalism?
Curation is a buzzword that represents what journalists have always done: Finding sources for information and synthesizing it into concise stories that a general audience can understand. We now have more sources than ever due to social media empowering people to create content, so journalists now have a much richer pool of information to choose from. This is an opportunity and the start of a new golden age for journalism.
3. There are some people that have been “curating” since the beginning of the web. Are you targeting such curators or do you believe Storify is for the masses?
Storify is about empowering users to easily tell stories using social media, and it can be used by anyone — journalists, bloggers, companies or just regular people. Everyone has a story to tell, from serious news like the Japan tsunami to a personal story about a wedding or child’s birthday. (more…)

2. How would you define “engagement” on the web and why is it so important to have highly engaged audiences?
The Samsung Galaxy Tab was unveiled today at IFA in Berlin. As Samsung USA‘s Social Media Manager, I’m a bit biased about all things Samsung (and Android in general), but I’ve seen the Galaxy Tab myself and it is truly an impressive device. I’ll keep sharing my thoughts on Twitter @SamsungEsteban & @SocialNerdia, but here are links to initial reactions from around the web so you read some previews/reviews and watch some videos/photos.
Engadget: Samsung Galaxy Tab Preview
Engadget: Live from Samsung IFA 2010 press event
Android Central: Samsung Galaxy Tab photo gallery
Android Central: Samsung announces the Galaxy Tab 7-inch Android tablet
Android Central: Samsung Galaxy Tab Hands-On [Video]
CNET: Samsung Galaxy Tab Photos
CNET: Samsung Galaxy Tab Android tablet goes official
CNET: Samsung: Galaxy Tab has leg up on Apple iPad
Gizmodo: Samsung’s Galaxy Tab Runs Froyo, Has Flash and Measures 7-Inches
Into Mobile: Hands-on: Samsung Galaxy Tab Android – 7 inches of Android tablet goodness
Mashable: Samsung Officially Unveils Galaxy Tab
Mobile Burn Samsung launches new Galaxy Tab Android 2.2 tablet
Mobiel Review Samsung Galaxy TAB. First Look
PC Mag: Samsung Introduces Galaxy Tab
PC World: Samsung Galaxy Tab Makes Its Intriguing Debut
Phone Arena: Samsung Galaxy Tab Preview
Samsung Hub (unofficial): Galaxy Tab gets official
TechIt: Fringing has just become more awesome on Galaxy Tab
The Droid Guy: Samsung Galaxy Tab officially exposed to select members of the US Android/Mobile Media
The Next Web: Samsung Galaxy Tab goes official, gets mid-September european release
Twice: Samsung Galaxy Tab Targets iPad
Stay tuned to @SamsungTweets and facebook.com/samsungusa for the latest news about the Galaxy Tab in the U.S.
Disclaimer: While I am employed by Samsung, the views expressed on this post are mine and do not necessarily reflect the views of Samsung.
I’ve often said that if I could live in “SXSW Land,” I would.
I’m only joking when I say that, but where else in the world can you find such a cool gathering of people creating and changing the future of music, film, and all things interactive?
That’s why I’ve put together two SXSW Interactive panel proposals for 2011 that I believe people will find interesting and valuable:
1. Samsung’s Social Media Journey Towards Customer-Centricity with Cosmin Ghiurau @cosguru
2. How To Get A Job Using Social Media with Sarah Austin @pop17, Brandon Prebynski @Prebynski, Chris Kahle @chriskahle, Joel Cheeseman @cheezehead, myself @socialnerdia @samsungesteban, and moderator Ryan Paugh @paughginney
It would be great if you created a SXSW PanelPicker account to vote for and comment on both of them. Your votes make up 30% of the decision. SXSW has already told me that they like both topics so your votes are extremely valuable.
To help us spread the word, click here to retweet on Twitter and click here to share on Facebook.
While I created this blog as a creative exploration of the convergence of tech, marketing, and social media, I also had two secondary goals in mind: To speak at SXSW Interactive in 2010 and to work full-time in social media within one year. Speaking at SXSW Interactive earlier this year was a great experience and Social Nerdia was definitely the platform that enabled me to join Samsung USA as Social Media Manager. I’ m very grateful for the many opportunities that have come from this tiny spec of Internet data called Social Nerdia. Thanks, as always, for reading. I hope to see you at South By next year.
Lisa Murphy is the Product Marketing Manager for Metaio, a company that develops software products for visual interactive solutions between the real and the virtual world.
Metaio is responsible for some of the coolest augmented reality implementations and they recently partnered with Time Out New York Kids to bring P.S.22′s famous YouTube video to your phone through mobile AR (via their Junaio browser). It’s a brave new AR world and Metaio is one of the companies leading the charge.
1) From movie posters to Ben & Jerry’s ice cream, augmented reality marketing is generating a lot of buzz. However, the usage and awareness of AR is still not very high. Is buzz the ultimate goal in AR marketing today?
Buzz is definitely a goal for brands and it sometimes is the ultimate goal. But for many others, brands are looking beyond the buzz to deliver an interactive brand engagement experience or help drive sales of their products. For example, LEGO, a partner of ours, created the LEGO Digital Kiosk installation at their retail stores. The LEGO Digital Kiosk allowed shoppers to see a 3D model of the actual LEGO toy with animations and sound right on top of the product package when held to the kiosk. ( )In this execution, LEGO not only created a buzz, a great brand experience, but also sold more products as a result of the experience. (more…)
Big ideas have been essential to advertising since it’s early beginnings, and they are often the subject of great admiration and inspiration. Many have become interested in the process of identifying big ideas, executing them, and measuring their success, but what about the process of coming up with those ideas? Where do big ideas really come from?
Glenn Griffin and Deb Morrison are the authors of “The Creative Process: Illustrated,” a fantastic book about how advertising’s big ideas are born. They are also university professors and scholars who have built great ad programs; Glenn at SMU, and Deb at UT and the University of Oregon. On the most recent “The Social Nerdia Show!” we talked about creativity, education, the brilliance of Old Spice Man, award shows, BP’s advertisements, and of course, the release of their book, which includes insights from some of the ad industry’s greatest (ie. David Kennedy himself).
Listen to this entire episode of “The Social Nerdia Show!” with Glenn and Deb on the Flash player below. You can also subscribe on iTunes, stream from your phone on Stitcher, and listen to upcoming shows LIVE on blogtalkradio.
While there has been some debate about whether education has an impact on creativity, Glenn’s research as a PHD student showed that there is ”largely a positive and significant influence.”
It was as a PHD student that Deborah became Glenn’s mentor and their conversations about the source of creativity, particularly in advertising, is where the idea for the book became implanted in their minds.
The Creative Process: Illustrated
Deb told me that “process matters“ and “process is beautiful” so their book is an exploration of “how people think about thinking.” (more…)